Wednesday, September 11, 2013

The Science of Video Games

      


      Over the last decades the world of video games has both gradually, and rapidly changed from that small section in a store to aisles of competitors, and vast arrays of genres.  Beyond the general scheme of putting the games together, there is more science to these virtual realities than consumers would ever care to think about.  From the beginning of a game there are several standards that are placed before us; new world technology, fast paced music, and the settings themselves.  In the context of video games, science is the world that you’re transported to, albeit the racing, fighting, or strategy world that you choose.  In these worlds you are doing more than simply playing, you’re studying how it works, and how to use the environment to your advantage.  To do science here you’re either the creator who sits for hours programming, or the player who studies their worlds without end.  The creator is the boss of these worlds, and he gets to choose what is important to the game title.  While most elements of science can be found in these series, some aspects are hidden from the viewer, how the world came together, and sometimes the players never know about all the research that is behind one simple point in the game, like a map in a world.  This is what generally leads to people believing that video games are all made up, and purely imagination.




  A truth that is assumed and shown throughout the creation, and the playing of these games is that anything can be accomplished, or done in these worlds.  Players can be their best, they can reach their goals, and can even create something that they could not otherwise have in real life.  These truths are shown by the abilities given to the gamer, through additional material, the gaming experience has allowed players to set different difficulties, and let them tweak the actual world itself.  These abilities though, have occasionally brewed inner turmoil with some players modifying it past the limits the creators set, and some even going as far as hacking the system, so that they are virtually unstoppable against other players.   

  Video games give much more than a fun time in the modern world, they give viewer access to an escape, real world information, and allow the player to feel emotions they may or may not get to feel in real life.  In all they give some a chance to vent, accomplish, and overall a sense of enjoyment.  They bring to families together, and they can even teach, breaching the beliefs that they can’t be any more than a small time amusement.  How can Science be important when connected with Video Games?  Video games have become a reachable part of science    in modern culture, and continues to inspire the next generation,  subsequently pushing the boundaries of what is thought to be possible.







Images property of Bungie, Capcom, 343 Industries, and Turn 10 studios.

This was an assignment I did for my English paper, and of course I was a total nerd, and did it on some of my favorite video games.  Got to say that I am disappointed that the xbox one is coming out, and I can't get it.  My video gamer brain is going to cry when Halo 5 and Forza 5 come out.  By the way, did they plan that?  I mean seriously, both are at 5 at the same time.  A little suspicious.  :) 

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